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You have no idea how relieved I am that you guys like it. Purple and I worked very hard on it... I was afraid you weren't going to like it. PHEW!
Yea I kinda skipped ahead and didn't realise the biome bit you did at the start thinking it would just be a tower Tongue but the idea of putting plantlife and different habitats and areas kinda tells me at least that they are all rounders that are good at farming have superior knowledge of how to create contraptions such as those gates and bridges and can survive in any climate or area from the hazard of falling sand to the the burning lava and fire and the suffocationall water. I'm not so sure about the plots though. Would they really be needed for a chaos map. Maybe you could make a lodge for the higher ranked people with the vast amount of space you have. With a Log lodge and ming lodge also? You know like slaughter house were you can out spawners and factory for smelting. You get the message. Also are you completely done now?
Well, basically we tried not to leave it open for whatever the leader would like to do with it. We were thinking plots, yes, but changes can be made. I assume that leaders will have the biggest say in what happens with the empire. There is a ton of space in that tower. We were kind of thinking that the higher faction would have its headquarter in the actual tower. That may or may not be applied. Plots were basically to keep the newer players sorted and organized just to give them a sense of security and a reason to stay in the empire. Basically its really up to to the leaders on how they decide to set up and run their empire. I believe Krios is announcing the leaders today, but im not sure if he will get around to it.

And thanks for the compliments on our work.Thumbsup
I like it but I will say it's a bit like the main server spawn but I can see it's early days but I pictured there being a central district where the generals and higher ups reside of the human faction, and sorry guys but I get distracted and leaders have to be pushed back again but I will get on it. Still I'm playing on blockempires and what we're trying to achieve seems similar to that since they have a developed MMORPG style and I want this thing to be centred about capturing towns with them being a safe place alongside the normal faction conflicts we have.

Edit: If you're talking about adding a economy of sorts I think we should make the trade item based instead of money and I need to think about how much of a role towny will be used for but it's something to worry about for another day and I will get to posting the leaders for certain tomorrow maybe in general disussion or in announcments via staff member or something :/
Plots were always the plan, probably for donators/huge developers of the faction.

And Krios, i may decide to stay and help after all ;p.
P.s i helped build it too
It's been a while masked ;p.
He is only 9 guys, haha, and yes he did help a bitTongue
Ah i've mistaken him for someone else who had some really camp army picture lol (he must of been in his 20's)
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